don't stop imaging

Archive for April, 2011

Video game character: core colors

I spent another few hours on the character this morning, adding base colors and layering.

Layers

The reason that I did it this way was so that I can differentiate textures and coloring styles when I go into further detail. I used the pen tool to make sure that the layering was in perfect alignment with the original line drawing; it takes a little longer than the magic wand tool, but it’s far more precise.

I now have the base model for my character. I’m probably going to leave her be for now and start working on TJ. Following that, I’m going to have to start brainstorming an appropriate setting for the two characters to be in.

Base colors

Video Game Self Portrait

Today I started my art final. We haven’t exactly been given the assignment yet, but because I know exactly what I want to do (and that it will take me a long while to do it), I put in three hours tonight. Dr. Beidler approved the project on the condition that I make a process log. So here I go.

It’s amazing to take art history and drawing at the same time. Oddly, I enjoy Romantic literature and music, so it shouldn’t have been surprising that when we started the genre today I would feel inspired. My two favorite pieces that we covered so far will definitely influence the layout of this piece.

Thomas Cole: Dream of Arcadia

Caspar David Friedrich: Wanderer Above the Sea of Fog

They look epic enough to be in a game, right?

To do this self portrait, I am using a picture, a wacom tablet, and Photoshop CS5. The tablet plugs into my Mac which allows me to draw straight into my computer. The photo that I’ve decided to work off is from my recent trip to Williamsburg, Virginia:

Posing with Thomas Jefferson

I imported this picture into Photoshop, then started laying out the core features of my and TJ’s body. I think I’m going to make TJ a giant.

Basic form

Layout without background image

I next started to turn this into a line drawing. This was the most challenging part thus far, because I was making up clothes for myself and how they would fit me. I pulled inspiration from my favorite game, Dragon Age: Origins.

Leliana

I zoomed in up to 300% to make sure that everything connected (essential for color, which I will add later) and that there weren’t any extra lines. I mixed the opacity of the original figure drawing and photo to make the final product its own. I removed my glasses because when I imagine myself I don’t see myself wearing them.

Using the figural drawing.

I’m finished with the line drawing of myself as a hero right now… and I’m pretty pleased with how it looks. There is a lot to go with this image though!

I am a hero.

New Drawings

Blue Madonna -- Experimental

Updated Thinking Woman

Thinking Woman Beginnings

I really like this pose. Here is my beginning sketch.

I have a long way to go (especially on that arm), but I’m enjoying the composition at the very least!

Updated charcoal

I’m very pleased with how it turned out.

Letting go, part one

She

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